{"id":365,"date":"2026-10-30T03:13:02","date_gmt":"2026-10-30T03:13:02","guid":{"rendered":"https:\/\/trucoman.com\/en\/?p=365"},"modified":"2026-10-30T03:13:02","modified_gmt":"2026-10-30T03:13:02","slug":"codm-sensitivity","status":"publish","type":"post","link":"https:\/\/trucoman.com\/en\/codm-sensitivity\/","title":{"rendered":"COD Mobile sensitivity settings: start at 60, fix 3 sliders"},"content":{"rendered":"<p><b>Good COD Mobile sensitivity settings for multiplayer start at 60 standard, 84 ADS, 125 tactical scope and 80 sniper scope for the camera.<\/b> You set them in Settings &gt; Sensitivity, with separate tabs for Multiplayer and Battle Royale. From that base you only need to tune three sliders to match your device and your thumbs.<\/p>\n<p>Most players copy a pro&#8217;s full list and never touch it again. The problem is that Call of Duty: Mobile has two separate groups of sliders, <b>camera<\/b> (when you look around) and <b>firing<\/b> (when you move while shooting), and most of the bad aim comes from mixing them up.<\/p>\n<h2>Camera vs firing sensitivity in CODM<\/h2>\n<ul>\n<li><b>Camera sensitivity<\/b> controls how fast your view turns when you swipe without shooting.<\/li>\n<li><b>Firing sensitivity<\/b> controls how fast it turns <b>while<\/b> you hold the fire button. It is what you use to follow a moving target and to fight recoil.<\/li>\n<\/ul>\n<p>If you turn well but lose targets mid-spray, the problem is firing sensitivity, not camera.<\/p>\n<h2>Multiplayer sensitivity settings<\/h2>\n<table>\n<thead>\n<tr>\n<th>Setting<\/th>\n<th>Camera<\/th>\n<th>Firing<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Standard<\/td>\n<td>60<\/td>\n<td>67<\/td>\n<\/tr>\n<tr>\n<td>ADS<\/td>\n<td>84<\/td>\n<td>84<\/td>\n<\/tr>\n<tr>\n<td>Tactical scope<\/td>\n<td>125<\/td>\n<td>123<\/td>\n<\/tr>\n<tr>\n<td>Sniper scope<\/td>\n<td>80<\/td>\n<td>84<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Players on bigger devices or with 4-finger claw often go a little higher, around 65 standard and 88 ADS.<\/p>\n<h2>Battle Royale sensitivity settings<\/h2>\n<p>Battle Royale adds scopes from 3x to 8x, so the tab is longer. A practical rule: <b>lower the value as the zoom goes up<\/b>. Copy your multiplayer standard and ADS values as the base, then set each bigger scope a bit lower than the one before it, so an 8x moves slowly and steadily on far targets.<\/p>\n<h2>Gyroscope sensitivity settings<\/h2>\n<p>Turn the gyroscope on in <b>Settings &gt; Basic<\/b> (choose &#8220;Only when scoped&#8221; if you are new to it). Then set it in the Sensitivity tab:<\/p>\n<table>\n<thead>\n<tr>\n<th>Gyroscope<\/th>\n<th>Value<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Third person<\/td>\n<td>95<\/td>\n<\/tr>\n<tr>\n<td>First person turning<\/td>\n<td>75<\/td>\n<\/tr>\n<tr>\n<td>Optics (red dot, holo)<\/td>\n<td>35<\/td>\n<\/tr>\n<tr>\n<td>Tactical scope<\/td>\n<td>30<\/td>\n<\/tr>\n<tr>\n<td>3x scope<\/td>\n<td>25<\/td>\n<\/tr>\n<tr>\n<td>4x scope \/ sniper<\/td>\n<td>20<\/td>\n<\/tr>\n<tr>\n<td>6x scope<\/td>\n<td>15<\/td>\n<\/tr>\n<tr>\n<td>8x scope<\/td>\n<td>9<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Gyro players control recoil by tilting the device down slightly while firing. Start with &#8220;Only when scoped&#8221;, because full gyro moves your view every time your hands move.<\/p>\n<h2>The 3-slider tune in the Practice range<\/h2>\n<p>Open <b>Practice<\/b> from the multiplayer menu with the gun you use most.<\/p>\n<ol>\n<li><b>Camera standard<\/b>: do a fast 180-degree turn. If you cannot do it in one swipe, raise it by 5. If you overshoot, lower it by 5.<\/li>\n<li><b>ADS<\/b>: aim at a target and strafe left and right. If the dot drags behind, raise ADS. If it jumps past, lower it.<\/li>\n<li><b>Firing ADS<\/b>: spray at a target at medium range. If you cannot pull down enough to stay on it, raise firing ADS by 3.<\/li>\n<\/ol>\n<p>Change one slider at a time and test for a few minutes before touching the next. Then play two Team Deathmatch matches before deciding it works.<\/p>\n<h2>Other settings that change your aim<\/h2>\n<ul>\n<li><b>Aim assist<\/b>: keep it on in Settings &gt; Basic. Choose &#8220;Precise&#8221; if you want help on the exact target.<\/li>\n<li><b>Frame rate<\/b>: set the highest you can hold steadily in Graphics. Higher frame rates make the same sensitivity feel faster.<\/li>\n<li><b>Advanced mode<\/b> for firing lets you shoot with a separate button, which most good players use with 3 or 4 fingers.<\/li>\n<\/ul>\n<h2>Frequently asked questions<\/h2>\n<h3>What is the best sensitivity for COD Mobile<\/h3>\n<p>A good base is 60 standard, 84 ADS, 125 tactical and 80 sniper for multiplayer camera. Then tune it with the three tests above.<\/p>\n<h3>Are multiplayer and Battle Royale sensitivity linked<\/h3>\n<p>No. Each mode has its own tab, so set both.<\/p>\n<h3>Should I use the gyroscope in CODM<\/h3>\n<p>It helps with recoil and small adjustments. Try it on &#8220;Only when scoped&#8221; for a week before you decide.<\/p>\n<h3>Why does my aim feel different after an update<\/h3>\n<p>Updates can reset or add settings, and graphics changes affect how fast the game feels. Recheck your values after each big update.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>COD Mobile sensitivity settings for multiplayer and Battle Royale: camera, firing and gyroscope values to start from, and a quick test to tune them.<\/p>\n","protected":false},"author":1,"featured_media":366,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[4,160,10,17],"class_list":["post-365","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-guides","tag-call-of-duty-mobile","tag-gyroscope","tag-sensitivity","tag-settings"],"_links":{"self":[{"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/posts\/365","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/comments?post=365"}],"version-history":[{"count":1,"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/posts\/365\/revisions"}],"predecessor-version":[{"id":479,"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/posts\/365\/revisions\/479"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/media\/366"}],"wp:attachment":[{"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/media?parent=365"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/categories?post=365"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/trucoman.com\/en\/wp-json\/wp\/v2\/tags?post=365"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}