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MLBB rank list: you need 100 stars to reach Immortal

MLBB rank list with stars per division, the four Mythic tiers, where you land after the season reset and how Star-Raising Points save you a star.

Alucard climbing a staircase of rank badges, MLBB rank list

The MLBB rank list goes Warrior, Elite, Master, Grandmaster, Epic, Legend, and then Mythic, which splits into Mythic, Mythical Honor, Mythical Glory and Mythical Immortal. Below Mythic you climb divisions with a few stars each. From Mythic up there are no divisions, only a star count, and Mythical Immortal starts at 100 stars.

Those 100 stars are why Immortal is rare. Every loss above Warrior costs a star, and at Mythic you no longer have the safety nets that protect you lower down. Knowing exactly how many stars each step needs, and what saves you one, is half of climbing.

Stars per division in Mobile Legends

Rank Divisions Stars per division Lose a star on defeat
Warrior III to I 3 No
Elite III to I 4 Yes
Master IV to I 4 Yes
Grandmaster V to I 5 Yes
Epic V to I 5 Yes
Legend V to I 5 Yes

Add it up and you see where the grind is: Epic and Legend together are 50 stars, more than all the ranks below them combined.

The Mythic tiers

Tier Stars
Mythic 0 to 24
Mythical Honor 25 to 49
Mythical Glory 50 to 99
Mythical Immortal 100 and up

Reaching Mythic also unlocks draft pick with bans for every match, plus the Mythic placement matches that set your starting stars. Immortal has its own exclusive rewards in the season, which is the reason top players keep pushing past 100.

What saves your stars

Star-Raising Points

Every ranked loss fills a bar. When it reaches 100%, your next defeat costs no star and the bar starts again. It works below Mythic only.

Star Protection Card

Stops one star loss. It comes from events and rewards and lasts seven days, so use it in the week you plan to play a lot.

Rank Protection Card

If you lose at zero stars in a division, this card stops you from dropping to the tier below. Like the others, it does nothing in Mythic.

Where you land after the season reset

At the end of every season, Moonton moves everyone down. These are the starting ranks:

You finish in You start in
Warrior or Elite Same rank, 0 stars
Master Elite I or II
Grandmaster Master I to Grandmaster III
Epic Grandmaster II to Epic IV
Legend Epic IV or Epic III
Mythic Epic II
Mythical Honor Epic I
Mythical Glory or Immortal Legend V

Two details matter. Mythical Glory and Immortal drop to the same place, Legend V, so the extra stars only count for that season’s rewards. And the higher you finish in each tier, the higher you start, so pushing one more division before the season ends gives you a head start.

How to climb the MLBB ranks faster

  • Play two or three heroes, not ten. Draft takes your first pick away often, so have a backup in the same role.
  • Use Star Protection Cards in a session, not one game here and there, because they expire in seven days.
  • Stop after two losses in a row. Tired players lose stars that Star-Raising Points cannot cover.
  • Queue with one friend you trust. A duo that talks wins more than five strangers.

Frequently asked questions

What is the highest rank in Mobile Legends

Mythical Immortal, from 100 stars. Above it there is only your position on the leaderboards of your region.

Do you lose stars in Warrior

No. Warrior is the only rank where a defeat does not take a star.

Do Star Protection Cards work in Mythic

No. Star-Raising Points and the protection cards work only below Mythic.

Where does Mythical Glory reset to

To Legend V, the same place as Mythical Immortal.

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